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A Short Walk

Environment project in Unreal 5, based on the great concept by Camille Sule.
https://www.artstation.com/artwork/RY1Bkm

Wireframe

Wireframe

High Poly
(Roof is flat because I adapted the low poly to the roof tile texture I made in Substance Designer.)

High Poly
(Roof is flat because I adapted the low poly to the roof tile texture I made in Substance Designer.)